The model of lava has been changed.Īdded flowing lava texture and vertex offset.įaces on model now 0.1% moved to center to fix z-fighting on inner faces. UV mapping now has 1% uv offset on top and bottom faces toward textures of the flowing water, fire 0, fire 1 and 1% u, 11% v offset on side faces toward textures of the water, fire 0, sapling.Īdded flowing lava. UV mapping on side faces now has 11% v offset up toward texture of water. It's created lava or water models overlaping and z-fighting with each other.Ĭhanged model scale back to normal with 1% offset on xyz coordinates. ![]() Upscaled model 2% to fix z-fighting with blocks below lava. Old texture is still retained for use as an placeholder. 1.3 Texture generation prior to Java Edition 13w02a and Bedrock Edition v0.14.2Īdded procedural animated texture to lava.
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